Here's a little Work-in-Progress from this afternoon. I wanted to play with something stylized, so instead of referencing a photo, I used one of my own people-watching sketches.
I've been getting into Paleontological art lately. Well, I've been into it since I was seven, but I'm just now actually doing some homework. Here's a sculpt of Monolophosaurs. It's still in-progress, and has a long ways to go. HIs eyes are too big, to begin with. And he needs more meat and muscle over the skeletal structure I started with.
Just testing out a system for automatically posting my blog updates to Facebook.
But, to keep things interesting, here's a bust of Werner Herzog I made. I'm going to retop him, clean him up, and give him hair and eyes once I'm done with Chestface. He's old news to some of you, but he hasn't made an appearance on this site yet. So here he is! And in cross-eye-3d, too!
Click to embiggen!
Here's what I have so far:
The ears are really freaking me out. Actually, his whole head is freaking me out. I need a few better solutions, there. And, overall, he's a little too muscular. But I figure I'll go back in and lay some fat over the muscles once I figure out how all the muscles work.
By the way, my new goal I just invented is that at the end of every work session, I will post a update here. That way, I'll be super motivated to do good work and not get distracted during my art time. If I don't make anything good, then THE WHOLE INTERNET WILL SEE WHATEVER I NEGLECTED TO FINISH!
Commentary/critiques are always welcome.
Greetings! This post marks the official grand opening of my Art Blog / Sketch Blog / Sktchlog! Soon it will be filled with wonders! And, if this post is any indication, far to many exclamation points!
Today's first wonder: A zsketch WIP of my most recent digital sculpting undertaking: CHESTFACE! Click to embiggen.
There's a concept painting. And here's a concept sculpt:
The key development here is the addition of Rodney Dangerfield's lips. And finally, my zsketch:
I decided to go with five fingers and toes in the final version, here, because I think it will make it just that much more upsetting.
I like to make things, and make things move. This blog is where I'll be putting sketches, tests, ideas, works-in-progress and such.